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Product Design Jobs Worth Applying To

Curated product design jobs jobs, hand-picked each week. We surface the highest-quality roles so you can spend less time searching and more time applying.

Eventbase logo

Senior Product Designer

Eventbase • Remote, Canada (Pacific Timezone hours) • Full-time

The Senior Product Designer is responsible for driving the end-to-end design vision, leading major product initiatives, shaping design systems, and mentoring other designers to define engaging and intuitive user experiences across Eventbase’s product portfolio.

Warner Music Group logo

Product Designer

Warner Music Group • Canada • Full-time

The Product Designer will contribute to the strategic overhaul of internal digital product experiences, focusing on B2B tools and platforms for artists, songwriters, producers, and business teams. The role emphasizes simplifying complex workflows and delivering consumer-grade, user-centered digital products.

Unknown Company logo

UX Designer

Unknown Company • Remote • Full-time

The UX Designer creates user interactions, design systems, UX flow wireframes, and interface designs to deliver engaging, user-friendly digital experiences. The role focuses on iterative, user-centered design and collaboration with cross-functional teams to build effective, interactive software products.

Adobe logo

Product Designer, Workfront

Adobe • United States (Multiple locations) • Full-time

The Product Designer will join the Workfront team to help shape the future of Unified Approvals and the GenStudio Content Supply Chain ecosystem, building unified and intelligent collaboration experiences across Adobe’s ecosystem.

Synthflow AI logo

Product Designer

Synthflow AI • Berlin, Germany • Full-time

Own end-to-end product design for developer-facing tools, workflows, and AI agent experiences, helping grow and evolve Synthflow AI’s product identity and user experience.

Sperasoft logo

UX Designer

Sperasoft • Belgrade, Serbia (Hybrid) • Full-time

The UX Designer will be responsible for gathering requirements, conducting UX research, developing flows and prototypes, and collaborating with cross-functional teams to deliver intuitive and high-quality user experiences for games and related products.

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